Skip to main content

Zhongli

Frames​

Video credit: Kolibri#7675
Count : Sheet (credit: Kurt#5846)

Hitlag Data​

AbilityHalt TimeScaleDefense HaltDeployable
N10.020.01truefalse
N20.020.01truefalse
N30.020.01truefalse
N40.020.01truefalse
N60.020.01truefalse

Known issues​

Character does not have any known issues

Params​

AbilityParamDescription
skillholddefault 0 for skill tap. 1 for hold
skillhold_nosteledefault 0. if 1 no stele will be created (i.e. shield only). hold will take precedence over this
skillmaxmax number times resonance can hit (simulate maybe out of range of a construct)
skillres_countnumber of resonance hits. default 3

Fields​

Character does not have any fields